Unity HDRP Water System
This post is my exploration/tutorial of the new Water system from unity for the high definition render pipeline, which is integrated into the HDRP package (v16.0.1)
My Chat GPT Experience
In this blog post, i’ll be exploring the exciting world of AI technology and its many applications.
Arduino monitoring revisited.. yay smartmeter..
A while ago, I started a project to monitor power usage; you can read about it in my post Arduino: kWh Monitoring (part 1). Recently, I had a new “smart meter” installed, and naturally, I couldn’t let that go unnoticed.
Creating an H.264 stream from Unity Content
Currently I’m working on a project at work that requires the information (lets call it unity content) displayed on twelve screens in another room/building (a long way away from the computer generating it), it’s a little bit of an unrealistic-solution/challenge to connect a dvi/hdmi/<or you name it> cable through buildings… as quality degrades the longer […]
Arduino: kWh Monitoring
Inspired by a fellow ne2000-event goer http://juerd.nl/site.plp/kwh (dutch site) who made a kwh-meter-meter. I decided to also do something similar with my Arduino as it was just sitting idle in a box waiting for greatness… To do such a project requires aÂ light amount ofÂ electronics experience, although you can probably do it without. If you know […]