Month: November 2010
Working on Audio in Unity
I’ve started work on visualizing audio in Unity. In the process of doing this I realized I actually quite like playing round with audio. One of my lost hobbies reborn. 🙂 I’m thinking of the potential usages for audio in unity which can be quite a lot. Currently I’m figuring out what exactly is possible […]
Unity Cornell Box
For anyone interested in the Cornell Box and rendering it this is my attempt at it in Unity… First of all I acquired the geometry for the cornell box from the site in 3DS Max exported it as a FBX file (available below) then opened up Unity3D. Using a the jpeg available from the site.